Genesis/Mega Drive voice examples

Video Rating: 4 / 5

  • By GonoManiax, August 17, 2012 @ 10:22 am

    I think that the Megadrive/Genesis version of SF2 SCE had better music that the SNEs version, the instruments, piano embellishments, synth leads and specially the drums and bass sounds way more faithful to the arcade game than the SNes version which uses some weird sounding leads and some ugly ass drums

  • By giobd, August 17, 2012 @ 11:08 am

    Missing also the “Pulseman” voices !

  • By nintendo1889x, August 17, 2012 @ 11:40 am

    0:59 - That one sounded pretty dang crisp

  • By giobd, August 17, 2012 @ 12:28 pm

    Missing also the “Rock’n roll racing” voices !

  • By Retrovibes, August 17, 2012 @ 12:33 pm

    Missing the “Mic & Mac Global Gladiators” samples. Those were quite good.

  • By nintendo1889x, August 17, 2012 @ 1:04 pm

    The Task Force Harrier voice clips sound very crisp compared to most Genesis games!

  • By giobd, August 17, 2012 @ 1:29 pm

    Thx ! 🙂

  • By MrGameSack, August 17, 2012 @ 1:37 pm

    That’s Vapor Trail. Pretty much the main track in the game.

  • By giobd, August 17, 2012 @ 2:13 pm

    From what game (and what track) is the music you added beetween the voices ?

  • By giobd, August 17, 2012 @ 2:38 pm

    Glad to see that Dynamite Headdy has not been forgotten, I would be frustrated! But it lacks the voice of “Jungle Book”, the cries of monkeys and the voice of Baloo who says “It’s Baloo the bear!”

  • By johneymute, August 17, 2012 @ 3:18 pm

    the psg chip inside the genesis can only do 4bit dpcm voices but the yamaha can do 8bit voices,most company’s rather do use 1bit voices becouse of saving space,power and speed to use it for other purposes!!!

  • By qmto, August 17, 2012 @ 3:39 pm

    Them the brakes???

  • By Mr1p0d, August 17, 2012 @ 4:18 pm

    That digitized voices comes sometimes from the YM2612 but the first ones comes from the PSG, thats why they sound terrible

  • By ImprobusProductions, August 17, 2012 @ 5:15 pm

    wtf..

  • By KollisionBR, August 17, 2012 @ 5:50 pm

    Captain America and the Avengers!

  • By Joeredother, August 17, 2012 @ 6:49 pm

    What game is that?

  • By KollisionBR, August 17, 2012 @ 7:22 pm

    Where’s “See my power”
    “We’ll teach you the maning of justice”
    “Thank you, wonder man!”

    🙂

  • By Joeredother, August 17, 2012 @ 7:48 pm

    @TheKombatGamer89 Whatever you say.

  • By Chepito2846, August 17, 2012 @ 7:54 pm

    i always thought chun li said stinning side dick!!!!! But im soo proud of treasure for really having the talent and balls to make these voice samples sound soooo clean and awesome.

  • By Chepito2846, August 17, 2012 @ 8:39 pm

    i always thought chun li saig stinning side dick!!!!! But im soo proud of treasure for really having the talent and balls to make these voice samples sound soooo clean and awesome.

  • By Da1shocker, August 17, 2012 @ 9:11 pm

    He should’ve put the sports talks game on here that announcers talks his ass off.

  • By D313370r, August 17, 2012 @ 9:40 pm

    I always assumed it was because of the storage limit. The disk space on carts were expensive, and the biggest commonly available was like 24 megs, if I remember correctly. For example, Street Fighter II SCE was 24 mega as it is (according to the box), so it had no space for samples at any higher quality.
    I really don’t have any proof of this being their reasoning, though, just a thought.

  • By Ostnizdasht206, August 17, 2012 @ 10:11 pm

    Impressive

  • By kirgeez, August 17, 2012 @ 10:45 pm

    Makes me wonder why other games had crappy voice overs. Its crazy how Thunder Force II had better effects than III and IV. Capcom just did a horrible job with Street Fighter II… That game would have been so much better if it only had better SE and VO. Inspite of that I still liked it better than the Snes version for some reason…:)

  • By Sandalkiki, August 17, 2012 @ 11:38 pm

    Pulseman got really good voice samples, too.
    “Let’s go !”
    “Be careful !”

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